Commits

Jehan authored 1f6071590d5
Fix usage of TerminateThread() causing critical section corruption. This patch was submitted to the GIMP project by a publisher wishing to keep confidentiality (hence anonymously). I just pass along the patch. Here is the patch explanation which came with: First they remind us what Microsoft documentation says about TerminateThread: > TerminateThread is a dangerous function that should only be used in > the most extreme cases. You should call TerminateThread only if you > know exactly what the target thread is doing, and you control all of > the code that the target thread could possibly be running at the time > of the termination. (https://docs.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-terminatethread) Then they say that 5 milliseconds time-out might not be long enough for the thread to exit gracefully. They propose to set it to a much higher value (for instance here 5 seconds). And finally you should always check the return value of WaitForSingleObject(). In particular you want to run TerminateThread() only if WaitForSingleObject() failed, not on success case.